Archive for the ‘Developer notes’ Category

Touch Attack Games 1.2 – iPhone Memory and Reflex Game Now OpenFeint Enabled

Saturday, May 1st, 2010

ProRattaFactor has announced that Touch Attack! Games, the best memory and reflex family game for iPhone, iPod touch, and iPad is now OpenFeint enabled with it’s version 1.2 update. Integrating OpenFeint now allows players to compete in “global leader boards” and win “achievements.” The leader boards have been split into three groups, reflective of each mini game: Touch Attack, Memory Attack, and Match Attack. In addition, we’ve had some fun in creating a great set of achievements that will push player’s reflexes and brains to their limits.

We are very excited bringing OpenFeint integration into Touch Attack, especially since many fans have been asking for global leader boards. If you have fast reflexes and a sharp memory let’s see how you rank against the world!

Touch Attack Games is a collection of mini games that’ll test your reflexes and push your memorization skills to the limit. The gameplay is fast paced, the music is rockin’, and the replay value and level of customization truly set this game apart from any other of its genre. It’s simply the best iphone family game out there.

Only $0.99! Download Touch Attack! Games Today!

Submitted new version of Touch Attack for iPod touch and iPhone

Tuesday, November 10th, 2009

We submitted a new free version of Touch Attack to the Apple iTunes Store. Let’s cross our fingers on a speedy approval.

Touch Attack! Games was submitted to Apple

Sunday, January 18th, 2009

Yahoo! This was a wonderful milestone for us. Now we just need to wait for Apple to approve it and it’ll be available from the iTunes store. Once it’s approved we’ll be posting a press release and you’ll be able to link to the game from this site.

The final Release Candidate is almost ready

Saturday, January 17th, 2009

Wow, it’s been a great ride. The many tweaks and fixes along the way have tightened the game up so much. Too bad that right near the end there were so many audio workarounds that had to be implemented to work around the audio changes of the iPhone 2.2 OS. Jake (the programmer extraordinaire) is all to thank for his cunning intellect and problem solving skills is the resolution of those glitches.

We are so close and may be submitting the application to Apple this weekend. Let’s cross our fingers on meeting that goal and having Apple accept the submission.

The Alpha stage

Monday, December 8th, 2008

Development is coming along. All three games are built out and fully playable. They’re quite fun and I hope everyone else will think so too.

At this point, the themes are being built-out on the development side of things. I’m working on designing this web site in order to have a online presence of the product. This site should also have a Support section to hopefully help people with any issues that they may have questions about.

The news section is up

Monday, December 8th, 2008

Every blog needs a post like this. It’s simply to make sure that the publishing system is properly working. Wordpress is definitely a great tool!